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Lonelygirl15 Forum to post messages about Bree and Danielbeast
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lookinginonyou Casual Observer

Joined: 04 Jan 2007 Posts: 118
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Posted: Sat Jan 20, 2007 1:05 pm Post subject: |
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onsweetavenue wrote: | I think theatrical acting is much different than tv acting and both are MUCH different from lonelygirl. This is kinda like "the office" - completely scripted but adding in the awkward pauses and soft speech of real life. |
as a theatre major, i have to say, YES! theatre acting is NOT the same as movie acting.. it's very different, sometimes you can't get the feel for the whole movie when you're only acting parts out at way different times.. i personally thought she was great, but obviously that opinion is only mine..
and i'm assuming, lG15 acting is probably way different than most film acting..
and i'm pretty sure mcphee is randomgirl15..  _________________ Take out the knots. I want to floss alone. |
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onsweetavenue Enthusiastic Fan

Joined: 03 Jan 2007 Posts: 324
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Posted: Sat Jan 20, 2007 3:55 pm Post subject: |
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I thought she was fine too.
I think people assume she can't act because she's from AI. I also think people assume her pauses and stuff were purposely bad, she could have been directed to act a little tenative - i know i'd act similarly if some guy i didn't know 2 minutes ago was shoving a camera in my face! |
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kalika Casual Observer
Joined: 16 Oct 2006 Posts: 69 Location: Michigan
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Posted: Sat Jan 20, 2007 4:45 pm Post subject: |
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People have made a few comments about whether or not Daniel is old enough to drink, or if he has a fake ID or whatever.
Haven't they mentioned how Jonas' house is WAAAAAAAY up there in the middle of nowhere? Maybe Jonas lives in Canada, in which case, it's legal to drink at 19 (right?)
Daniel's 19, I thought. If Jonas lives in Canada, that could explain why it took them days to find bree and her dad. Just a thought.
~kalika |
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Ganesha Casual Observer

Joined: 26 Dec 2006 Posts: 66
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Posted: Sat Jan 20, 2007 5:13 pm Post subject: |
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The problem with Jonas living in Canada is the lack of snow on the ground. _________________ While everyone ponders about who watches the watchers, I'll see who is cleaning up after the janitors. |
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onsweetavenue Enthusiastic Fan

Joined: 03 Jan 2007 Posts: 324
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Posted: Sat Jan 20, 2007 6:17 pm Post subject: |
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I was looking at the order of the cards. I could have missed one, but the first one I saw was a heart, then a club, then a diamond....then I kept seeing clubs and hearts until FINALLY there was a spade in bree's hand. i have to watch again.
but "hearts clubs diamonds and spades" in google led me here:
http://www.mud.co.uk/richard/hcds.htm
It seemed kinda relevant. First, they are talking about MUD games
from wiki: Quote: | In computer gaming, a MUD (Multi-User Dungeon or Domain or Dimension) is a multi-player computer game that combines elements of role-playing games, hack and slash style computer games and social chat rooms. Typically running on a bulletin board system or Internet server, the game is usually text driven, where players read descriptions of rooms, objects, events, other characters, and computer-controlled creatures or non-player characters (NPCs) in a virtual world.
| kiiiinda a variation on an ARG, but not quite.
Anyway, the article divides everyone into 4 different types. Achievers (Spades), Killers (clubs) Explorers (diamonds) Socializers (hearts).
Quote: | ) Achievers are interested in doing things to the game, ie. in ACTING on the WORLD. It's the fact that the game environment is a fully-fledged world in which they can immerse themselves that they find compelling; its being shared with other people merely adds a little authenticity, and perhaps a competitive element. The point of playing is to master the game, and make it do what you want it to do; there's nothing intrinsically worthwhile in rooting out irrelevant details that will never be of use, or in idling away your life with gossip.
Achievers are proud of their formal status in the game's built-in level hierarchy, and of how short a time they took to reach it.
ii) Explorers are interested in having the game surprise them, ie. in INTERACTING with the WORLD. It's the sense of wonder which the virtual world imbues that they crave for; other players add depth to the game, but they aren't essential components of it, except perhaps as sources of new areas to visit. Scoring points all the time is a worthless occupation, because it defies the very open-endedness that makes a world live and breathe. Most accomplished explorers could easily rack up sufficient points to reach the top, but such one-dimensional behaviour is the sign of a limited intellect.
Explorers are proud of their knowledge of the game's finer points, especially if new players treat them as founts of all knowledge.
iii) Socialisers are interested in INTERACTING with other PLAYERS. This usually means talking, but it can extend to more exotic behaviour. Finding out about people and getting to know them is far more worthy than treating them as fodder to be bossed around. The game world is just a setting; it's the characters that make it so compelling.
Socialisers are proud of their friendships, their contacts and their influence.
iv) Killers are interested in doing things to people, ie. in ACTING on other PLAYERS. Normally, this is not with the consent of these "other players" (even if, objectively, the interference in their play might appear "helpful"), but killers don't care; they wish only to demonstrate their superiority over fellow humans, preferably in a world which serves to legitimise actions that could mean imprisonment in real life. Accumulated knowledge is useless unless it can be applied; even when it is applied, there's no fun unless it can affect a real person instead of an emotionless, computerised entity.
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Last edited by onsweetavenue on Sat Jan 20, 2007 7:14 pm; edited 1 time in total |
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impulse Devoted Fan
Joined: 22 Dec 2006 Posts: 939
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Posted: Sat Jan 20, 2007 6:20 pm Post subject: |
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Achievers! Back to the Lebowski reference! |
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onsweetavenue Enthusiastic Fan

Joined: 03 Jan 2007 Posts: 324
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Posted: Sat Jan 20, 2007 7:13 pm Post subject: |
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Quote: | So, labelling the four player types abstracted, we get: achievers, explorers, socialisers and killers. An easy way to remember these is to consider suits in a conventional pack of cards: achievers are Diamonds (they're always seeking treasure); explorers are Spades (they dig around for information); socialisers are Hearts (they empathise with other players); killers are Clubs (they hit people with them). |
There was a club in Jonas's hand...hahaha.
A heart first.
Bree had the diamond, i dunno, it suits her I think.
Quote: | i) Achievers regard points-gathering and rising in levels as their main goal, and all is ultimately subserviant to this. Exploration is necessary only to find new sources of treasure, or improved ways of wringing points from it. Socialising is a relaxing method of discovering what other players know about the business of accumulating points, that their knowledge can be applied to the task of gaining riches. Killing is only necessary to eliminate rivals or people who get in the way, or to gain vast amounts of points (if points are awarded for killing other players).
Achievers say things like:
"I'm busy."
"Sure, I'll help you. What do I get?"
"So how do YOU kill the dragon, then?"
"Only 4211 points to go!"
ii) Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
Explorers say things like:
"Hmm..."
"You mean you *don't know* the shortest route from <obscure
room 1> to <obscure room 2>?"
"I haven't tried that one, what's it do?"
"Why is it that if you carry the uranium you get radiation
sickness, and if you put it in a bag you still get it, but if
you put it in a bag and drop it then wait 20 seconds and pick it
up again, you don't?"
iii) Socialisers are interested in people, and what they have to say. The game is merely a backdrop, a common ground where things happen to players. Inter-player relationships are important: empathising with people, sympathising, joking, entertaining, listening; even merely observing people play can be rewarding - seeing them grow as individuals, maturing over time. Some exploration may be necessary so as to understand what everyone else is talking about, and points-scoring could be required to gain access to neat communicative spells available only to higher levels (as well as to obtain a certain status in the community). Killing, however, is something only ever to be excused if it's a futile, impulsive act of revenge, perpetrated upon someone who has caused intolerable pain to a dear friend. The only ultimately fulfilling thing is not how to rise levels or kill hapless drips; it's getting to *know* people, to undertand them, and to form beautiful, lasting relationships.
Socialisers say things like:
"Hi!"
"Yeah, well, I'm having trouble with my boyfriend."
"What happened? I missed it, I was talking."
"Really? Oh no! Gee, that's terrible! Are you sure? Awful, just
awful!"
iv) Killers get their kicks from imposing themselves on others. This may be "nice", ie. busybody do-gooding, but few people practice such an approach because the rewards (a warm, cosy inner glow, apparently) aren't very substantial. Much more commonly, people attack other players with a view to killing off their personae (hence the name for this style of play). The more massive the distress caused, the greater the killer's joy at having caused it. Normal points-scoring is usually required so as to become powerful enough to begin causing havoc in earnest, and exploration of a kind is necessary to discover new and ingenious ways to kill people. Even socialising is sometimes worthwhile beyond taunting a recent victim, for example in finding out someone's playing habits, or discussing tactics with fellow killers. They're all just means to an end, though; only in the knowledge that a real person, somewhere, is very upset by what you've just done, yet can themselves do nothing about it, is there any true adrenalin-shooting, juicy fun.
Killers says things like:
"Ha!"
"Coward!"
"Die!"
"Die! Die! Die!"
(Killers are people of few words). |
I dunno if it's saying there's a little killer in jonas behind that heartwarming exterior or that this is just a big coincidence  |
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losthoughts Suspiciously Absent
Joined: 20 Jan 2007 Posts: 14
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Posted: Sat Jan 20, 2007 7:25 pm Post subject: |
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kalika wrote: | Haven't they mentioned how Jonas' house is WAAAAAAAY up there in the middle of nowhere? Maybe Jonas lives in Canada, in which case, it's legal to drink at 19 (right?) |
In all the provinces except Manitoba, Alberta, and Quebec. In those provinces the drinking age is 18.
Ganesha wrote: | The problem with Jonas living in Canada is the lack of snow on the ground. |
If he lives in Eastern or Central Canada there wouldn't be snow. Until literally last week, we didn't have any snow at all (I'm in Ontario). Apparently, except for out west, there's no snow like anywhere. It's really tragic. |
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onsweetavenue Enthusiastic Fan

Joined: 03 Jan 2007 Posts: 324
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Posted: Sat Jan 20, 2007 8:35 pm Post subject: |
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If jonas lived in Canada, wouldn't he have a bit of an accent, eh?
Also, there'd be some passport/birth certificate issues. |
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Ganesha Casual Observer

Joined: 26 Dec 2006 Posts: 66
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Posted: Sat Jan 20, 2007 9:18 pm Post subject: |
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losthoughts wrote: | Ganesha wrote: | The problem with Jonas living in Canada is the lack of snow on the ground. |
If he lives in Eastern or Central Canada there wouldn't be snow. Until literally last week, we didn't have any snow at all (I'm in Ontario). Apparently, except for out west, there's no snow like anywhere. It's really tragic. |
I had thought about that as well. ( I am in Minnesota, or as I call it, Baja Manitoba. It has only recently started acting like winter here, too.) It really wouldn't make much sense to have Bree and DB based in the LA area, and Jonas based east of Winnipeg, eh? I mean, even if Jonas was a straight shot up to BC, that's a hellalong drive... It seems more believable plot wise that DB found a bowling alley which didn't card or DB has a fake ID. _________________ While everyone ponders about who watches the watchers, I'll see who is cleaning up after the janitors. |
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nakita Lonely Fan

Joined: 06 Oct 2006 Posts: 212 Location: Canada
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Posted: Sat Jan 20, 2007 10:17 pm Post subject: |
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impulse wrote: | nakita wrote: |
I didn't know that any of them played guitar |
Daniel had a guitar in the early videos, back in his bedroom.
nakita wrote: |
I have no opinion on McPhee as an actress, but her character bugged the crap out of me. I felt that, if we went in that character's head, all we would hear was, "My roomates are dumb and blonde, but as you can tell by by dark hair and cool shirt, I'm totally non-conformist!" |
oh you just say that because you're blond and don't have a cool shirt!
nakita wrote: |
McPhee played with her necklace too much. She was holding it when she walked by Jonas' car, and she plays with it a lot in Jonas' house. It had better mean something, otherwise that's terrible acting and it's throwing off people's clue-hunting skills! |
I'm pretty sure you were playing with your necklace while waiting for someone to respond to your post... Am I wrong? |
Thanks, I'd never seen the guitar before.
Brunettes with cool clothes look down on me, and it hurts my feelings!
And yes, you are wrong  _________________ * a misinterpreted metaphor *
Proud member of the Jonas is Sexy Club! |
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nakita Lonely Fan

Joined: 06 Oct 2006 Posts: 212 Location: Canada
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Posted: Sat Jan 20, 2007 10:25 pm Post subject: |
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onsweetavenue wrote: | If jonas lived in Canada, wouldn't he have a bit of an accent, eh? |
Well... no. I must admit the only place I've ever heard an accent like that was in "Canadian Bacon." He might have an accent if he lived in the Territories (but if the Creators wanted to go north, wouldn't they stick with the States and go to Alaska?) or in Newfoundland (but not all Newfies have that adorable accent)
onsweetavenue wrote: | Also, there'd be some passport/birth certificate issues. |
With Daniel and Bree? Isn't it possible they brought those with them? Even if they didn't, a guard once let me into the States even though all I had for i.d. was my learner's. _________________ * a misinterpreted metaphor *
Proud member of the Jonas is Sexy Club! |
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lookinginonyou Casual Observer

Joined: 04 Jan 2007 Posts: 118
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Posted: Sat Jan 20, 2007 10:26 pm Post subject: |
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well, i'm only half-way up america, and here it's definately sweat-shirt weather.. no way random could be in a short-sleeve and bree in her usual string-tank-top that far away from the warm coast.. _________________ Take out the knots. I want to floss alone. |
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nakita Lonely Fan

Joined: 06 Oct 2006 Posts: 212 Location: Canada
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Posted: Sat Jan 20, 2007 10:41 pm Post subject: |
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lookinginonyou wrote: | well, i'm only half-way up america, and here it's definately sweat-shirt weather.. no way random could be in a short-sleeve and bree in her usual string-tank-top that far away from the warm coast.. |
Ya, they were dressed for warmer weather... and it's not like we can say, "Oh, these videoes were all shot ahead of time, so it's actually July."
Seriously, I'm pretty sure all female actresses never wear warm clothes and always sleep in full make up. _________________ * a misinterpreted metaphor *
Proud member of the Jonas is Sexy Club! |
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onsweetavenue Enthusiastic Fan

Joined: 03 Jan 2007 Posts: 324
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Posted: Sat Jan 20, 2007 10:52 pm Post subject: |
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[quote="nakita"] onsweetavenue wrote: | If jonas lived in Canada, wouldn't he have a bit of an accent, eh? |
While I was joking with the "eh" part, I listen to a podcast with a Canadian, plus my friend is in school with me, and she's canadian and has an accent that sounds recognizeable - both are from Alberta, so I do not know if that is something different from that area.
Quote: | With Daniel and Bree? Isn't it possible they brought those with them? Even if they didn't, a guard once let me into the States even though all I had for i.d. was my learner's. | I assume daniel would - but I was thinking about Bree. Jonas didn't even ask if she brought papers with her. She's only 15, I didn't think she had a learner's permit or any ID yet besides a birth certificate, I know at 15 I had a school ID and that was it. A license would usually be enough at least as of a few years ago, but does she have that?
Honestly I don't think she's TOO far from Southern California because Jonas and Daniel were able to crack her father's code and drive down to LA in time to see her meeting her father. That would be a longggg ride to LA if they were in Canada. |
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