Difference between revisions of "Gemma (Part IV)"
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==Transcript== | ==Transcript== | ||
− | Gemma: We would acknowledge their position and help initiate a dialect. I’m concerned. Lemme explain. I knew something wasn’t quite right. It was-it was strange. You should go home. You’re not in a fit state to make any important decisions.<br> | + | '''Gemma:''' We would acknowledge their position and help initiate a dialect. I’m concerned. Lemme explain. I knew something wasn’t quite right. It was-it was strange. You should go home. You’re not in a fit state to make any important decisions.<br> |
[music]<br> | [music]<br> | ||
− | OpAphid: Oh Dear. <br> | + | '''OpAphid:''' Oh Dear. <br> |
[music] <br> | [music] <br> | ||
− | OpAphid: Clearly you have chosen a side now, haven’t you? Listen to your enemy, for God is talking.<br> | + | '''OpAphid:''' Clearly you have chosen a side now, haven’t you? Listen to your enemy, for God is talking.<br> |
− | Text: INT - HALLWAY - 14th Floor <br> | + | '''Text:''' INT - HALLWAY - 14th Floor <br> |
− | OpAphid: A story is told, as much by silence, as by speech. <br> | + | '''OpAphid:''' A story is told, as much by silence, as by speech. <br> |
− | Text: INT-SOUTH STAIRWELL <br> | + | '''Text:''' INT-SOUTH STAIRWELL <br> |
− | Text: INT-LOBBY ELEVATORS <br> | + | '''Text:''' INT-LOBBY ELEVATORS <br> |
− | Bree: Whatever happened to that girl Cassie? <br> | + | '''Bree:''' Whatever happened to that girl Cassie? <br> |
− | Text: 32/32 CAMERAS IN PLACE <br> | + | '''Text:''' 32/32 CAMERAS IN PLACE <br> |
− | OpAphid: Heed this warning<br> | + | '''OpAphid:''' Heed this warning<br> |
− | Daniel: Who?<br> | + | '''Daniel:''' Who?<br> |
[music]<br> | [music]<br> | ||
− | Text: and now, we wait. <br> | + | '''Text:''' and now, we wait. <br> |
− | Text: ON SECOND THOUGHT<br> | + | '''Text:''' ON SECOND THOUGHT<br> |
− | Text: WHY WAIT? <br> | + | '''Text:''' WHY WAIT? <br> |
− | Text: If that doesn’t work we could actually set the building on fire <br> | + | '''Text:''' If that doesn’t work we could actually set the building on fire <br> |
− | OpAphid: And as such, you shall face our wrath. <br> | + | '''OpAphid:''' And as such, you shall face our wrath. <br> |
− | Text: i’m just saying. <br> | + | '''Text:''' i’m just saying. <br> |
− | OpAphid: Be well, for your own sake.<br> | + | '''OpAphid:''' Be well, for your own sake.<br> |
− | Cassie: I was here.<br> | + | '''Cassie:''' I was here.<br> |
Revision as of 02:35, 28 December 2006
- (Note that the correct title of this video contains square brackets, but technical restrictions make it impossible to name the page properly.)
Gemma? [Part IV] is the eleventh video in the Tachyon video series, a component of the OpAphid game.
Transcript
Gemma: We would acknowledge their position and help initiate a dialect. I’m concerned. Lemme explain. I knew something wasn’t quite right. It was-it was strange. You should go home. You’re not in a fit state to make any important decisions.
[music]
OpAphid: Oh Dear.
[music]
OpAphid: Clearly you have chosen a side now, haven’t you? Listen to your enemy, for God is talking.
Text: INT - HALLWAY - 14th Floor
OpAphid: A story is told, as much by silence, as by speech.
Text: INT-SOUTH STAIRWELL
Text: INT-LOBBY ELEVATORS
Bree: Whatever happened to that girl Cassie?
Text: 32/32 CAMERAS IN PLACE
OpAphid: Heed this warning
Daniel: Who?
[music]
Text: and now, we wait.
Text: ON SECOND THOUGHT
Text: WHY WAIT?
Text: If that doesn’t work we could actually set the building on fire
OpAphid: And as such, you shall face our wrath.
Text: i’m just saying.
OpAphid: Be well, for your own sake.
Cassie: I was here.